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Blender | Making Reusable Node Groups for Your Scenes

By January 3, 2014March 9th, 2014No Comments

Demonstrating workflow practices, Chris Folea offers a look at creating and using node groups in Blender in a way that they can be reused from project to project. As an example, Chris sets up a simple vignette effect, that can be reused on different projects, saving you time.

In this video, learn how to make node groups to use in multiple projects!

Chris has been doing some great Blender tutorials, the last one being how to create procedural style models in Blender, if you missed that one, you can check it out here: Introduction to Procedural Modeling

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.