Building a More Advanced Ribbon Spine in Maya

Technical Director Alex Widener has a look at creating and rigging a ribbon spine setup in Maya, offering a comprehensive step by step look. Alex shares a variety of tips that are very useful when creating a ribbon spine rig in Maya, which, as he mentions is a culmination of things he has learned over the year from various sources that he notes in the post.

Alex also notes that there is a script in the works that will automate the process of creating a ribbon spine setup in Maya, and notes that it is “far from complete”. Check out the tutorial for Creating a Ribbon Spine Rig in Maya here.