Technical / FX Artist Mahmoodreza Aarabi shows off some of his 2D character rigging and animation tools within Autodesk Maya. The tools are in-house tools that offer an easy way to rig and manage cutout 2D characters in Maya. Madoodia shows off a biped and quadruped auto rigging tool, as well as a custom pose manager. Some pretty nice stuff- would love to get my hands on this rather than using After Effects.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.

2 comments

  1. Christopher Spears

    Hi!

    Were the characters modeled in Maya as well?

    • madoodia

      hi
      yes all models created in maya as plane.and camra is set on Front camera.

      Actually modeling process is so easy.(i want to automatic it later in a seperate tool)

      good luck

Comments are closed.