Running Down Some of the New features in Marmoset ToolBag 2.04

Marmoset ToolBag’s Joe Wilson has a look at some of the new features in ToolBag 2.04 which offers much more expanded camera controls, and vertex color support. ToolBag has seen a steady development and release cycle since its initial 2.0 release back in December 2013.

greatly expanded camera controls, ZBrush’s “Polypaint” support and more

Marmoset Toolbag is pretty much considered to be the standard full-featured, real-time material editor and renderer. ToolBag provides 3D artists a powerful and efficient workflow, bringing exemplary rendering quality to every stage of the 3D art pipeline.

ToolBag 2.04 update also sees new ZBrush’s “Polypaint” support, some new Sky Light modes, and more. Check out the list of additions:

  • Sky browser with thumbnail previews
  • New modes for sky backdrop rendering
  • Camera are now fully transformable & selectable objects
  • “WASD” camera controls
  • Improved camera speed control
  • Mesh selection highlight
  • Improved local reflection quality; reduces smearing and other artifacts
  • Vertex color support for albedo and ambient occlusion
  • Zbrush Polypaint support through OBJ files
  • Greatly improved PSD and HDR loading speed
  • Shader build caching for faster application boot, scene load, and general editing
  • Improved efficiency & responsiveness with custom cube maps
  • Copy & paste for text entry
  • Tab & shift+tab to cycle through text boxes
  • Improved UI graphics for lights
  • Interface appearance tweaks
  • Retina display support for Mac