Gleb Alexandrov shares some insights into using the displacement modifier in Blender to create procedural stone. Covering the exploration of the concept for using layered displacements to create resolutions for both large and small details in the procedural stone.
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Creating Procedural Stone with Blender in 5 Easy Steps
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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