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Creating and Rendering a Meadow in Blender

By December 1, 2014No Comments

Sardi Pax has a look at creating a meadow scene with Blender using the particle system to create all the grasses for the meadow. This is part one of a mulitple part tutorial where he shows how he created the basic landmass or landscape, sky, and the grass textures used in the particles to simulate the grass.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.