Nexttut shows a great tip for creating Zbrush Alphas quickly using Sampler.
Many of us use a method to create custom alphas for zBrush and other sculpting applications that simply utilize a black and white image. With Substance 3D Sampler, however, you can easily take this a step further and get much better results.
This new quick tip from NextTut shows how you can quickly turn an image into alpha for Zbrush by having Sampler create a depth map for the image.
Adobe Substance 3D Sampler can turn a photograph into a PBR surface or HDR environment with a few clicks.
More on Substance Sampler.
A little while ago, Pablo Muñoz Gómez showed us how to start working with Substance 3D Sampler as the foundation for a larger workflow that includes Painter and Substance, 3D Stager.