Frosty looks into the Bifrost Construct Mesh node and creates polys along a strand.
This new tutorial from Youtuber “Frosty” is a small(ish) dive into the Bifrost Construct Mesh node and shows how to create a simple three quad polygon plane. One of the things to wrap your head around is the winding order of the points when you construct polygons in Bifrost.
The tutorial then covers creating polygons with a more procedural approach, adding them along a strand.
“This is a pretty low level compound, so it takes a bit of messing around.” Check out more tutorials from Frosty working with Bifrost here.