Houdini VEX 101, Understanding Lerp, Rand and Point

Thomas James looks at some of the basics of VEX in Side FX Houdini, covering LERP, Rand, and Point Functions.

Is it possible to work with logic and nodes without doing a Lerp? Linear Interpolation, or Lerp, is a function that produces a value between two others at a point on a linear scale. The latest tutorial series from Thomas James looks into Lerp, Rand, and Point functions in VEX.

VEX is a high-performance expression language in Houdini offering evaluation close to compiled C/C++ code.

About Thomas James.

Thomas is an FX TD/Houdini Generalist working in the South of England; check out his work here.