How to Create an RBF Solver With Bifrost in Maya

Andrea Pinto shows how to create an RBF solver with Bifrost and get the object’s inverse distance.

Check out this new tutorial from Andrea Pinto that shows how he creates an RBF (Radial Basis Function) Solver in Bifrost using inverse distance. RBF is similar to a proximity reader because it can interpolate any attribute based on distance.

Getting the distance can build a system to read how close an object is to another and outputs a value from zero to one, which can drive any attribute. The technique is famous for driving blend shapes or other values quickly.

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