Working With Photogrammetry in Substance 3D Sampler

Pablo Muñoz Gómez shows how to make a 3D Mesh in Substance 3D Sampler using the photogrammetry feature and a few photographs.

Check out this new tutorial by Pablo Muñoz Gómez that shows how to create 3D meshes and textures using Substance 3D Sampler and a few photos.

The tutorial walks through creating a 3D mesh of a plant from just a few photographs taken with a phone camera.

“This is a very simple and automated process that can be applied to virtually any object using Substance 3D Sampler.”

Also, this video from Dimitris Katsafouros sets out to discover how good Sampler’s photogrammetry is by comparing the results to other things on the market.