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Exploring a Less Aggressive Smoothing in ZBrush

By July 3, 2014No Comments
[pullquote]This is useful for a number of things where standard smoothing is either too aggressive or produces unwanted results[/pullquote]

Morten Jæger has a look at using Zbrush’s “alternate” smoothing that can work less destructively, allowing yo ufo keep the shape and forms that you have sculpted. The techniques is simple, hod and let go of the shift key to activate the alternate smoothing method.

Check out this and other great tutorials over at the Flipped Normals site here, covering Zbrush, Modo and general artistry.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.