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Getting Started With Blender’s Volumetric Rendering in Cycles

By July 4, 2014No Comments

BlenderDiplom’s Gottfried Hofmann has a look at using the new volumetric rendering features that have been released in Blender Cycles. Here Gottfried walks through using the volumetric fog settings to create light rays through some type.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.