Gleb Alexandrov shows how you can quickly create and render a cityscape with blender, using the openStreeMap Addon that will provide the basis for the extrusion of the buildings. A quick UV mapping by projection will take care of the building texture, then Gleb shows how to set the scene up for render with lights, fog and render settings.
Blender Modeling TutorialsBlender Rendering Tutorialsblender3dtutorials
Creating a Fog Covered CityScape With Blender
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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