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Creating Procedural Stone with Blender in 5 Easy Steps

By November 15, 2014No Comments

Gleb Alexandrov shares some insights into using the displacement modifier in Blender to create procedural stone. Covering the exploration of the concept for using layered displacements to create resolutions for both large and small details in the procedural stone.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.