Tips for Creating and Texturing Cliffs Procedurally in Houdini
cgSide quickly breaks down some techniques to generate procedural cliffs and how to texture it in Houdini 20.
#houdini
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cgSide quickly breaks down some techniques to generate procedural cliffs and how to texture it in Houdini 20.
#houdini
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cgSide harnesses the power of Bifrost Graph to demonstrate how to create edge wear and tear and edge damage to objects in Maya.
#maya3d #bifrost
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Chetal Gazdar covers everything you need to know to create a procedurally-driven woven basket in Side FX Houdini.
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cgSide covers more terrain-building tips showing how to use Height Fields to create cliffs in Side FX Houdini.
#Houdini #HeightFields
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cgSide uses a Cake-Pan model to show how to UV, shade and create a procedural anisotropy effect in Karma.
#houdini #karma #anisotropy
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cgSide uses Vellum to create simple but great-looking assets like crumpled paper and earbuds in Houdini.
#Houdini #Vellum
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