Creating Depth of Field in Smoke Using Action and FBX
Joel Osis takes a look at one of the reasons for using FBX in Action, showing how you are able to use an FBX model to create a 3D Depth of Field Effect in Smoke or Flame.
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Joel Osis takes a look at one of the reasons for using FBX in Action, showing how you are able to use an FBX model to create a 3D Depth of Field Effect in Smoke or Flame.
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Lead Compositor for Engine Joel Osis demonstrates his workflow for using 3D Tracking data from PF Matchit in Autodesk Smoke and Flame.
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