Introduction to PBR Materials in Blender Cycles
Andrew Price offers some insights to a PBR workflow in Blender, getting you started with Physically Based Rendering with Cycles.
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Andrew Price offers some insights to a PBR workflow in Blender, getting you started with Physically Based Rendering with Cycles.
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Get started with the new PBR shader system in 3D Coat’s Sculpt Workspace.
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Jarkko Lempiainen shows how he made his own portable PBR Texture Scanner on the cheap.
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Mike Hermes walks through Smart Materials in 3D Coat and shows how you can make your own.
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