Anton Tenitsky shows how cloth simulation in 3DC can help to sculpt cloth elements. Artists have some great choices when it comes to cloth tools. Likely the best is Marvelous Designer, a standalone application that
Pixeltrain Previews an Upcoming Series that Details the PBR Workflow Between Cinema 4D and 3D-Coat. If you are seeking to learn more about PBR workflows for rendering, have a look at PixelTrain’s upcoming workflow series.