Creating Dust Procedurally in Maya With SOuP Nodes
VFX Artist Ruchit Bhatt hows how he put together a scene with procedural dust using SOuP nodes & Maya fluids.
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VFX Artist Ruchit Bhatt hows how he put together a scene with procedural dust using SOuP nodes & Maya fluids.
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Learn how to use the SOuP nodes in Maya to create and animate a crack or shatter effect procedurally
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Some pretty great things over at the SOuP Development site, most recently is the addition of a ZBrush ZSphere like tool directly in Maya called bMesh. The recent updates section notes “Remember the zSpheres tool in ZBrush ? Well, that’s the same thing but directly in Maya and even more interactive.”
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