Building user Interfaces in Maya With PySide
Epic Games Character TD Jeremy Ernst posts the first of a new series looking at using PySide for creating interfaces in Autodesk Maya.
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Epic Games Character TD Jeremy Ernst posts the first of a new series looking at using PySide for creating interfaces in Autodesk Maya.
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Jeremy Ernst with part five of his series where he shows how to build Maya interfaces with python using last week’s Object Oriented Programming in Python and starts to work at the Character Selection Interface
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