Creating Dust Procedurally in Maya With SOuP Nodes
VFX Artist Ruchit Bhatt hows how he put together a scene with procedural dust using SOuP nodes & Maya fluids.
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VFX Artist Ruchit Bhatt hows how he put together a scene with procedural dust using SOuP nodes & Maya fluids.
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Jimmy Gunawan takes a look at both Maya and Blender’s ability to create quick meshes based on joints, in the case of Maya, through SOuP’s new Bmesh, and in Blender using the Skin Modifier in version 2.54 created by Nicholas Bishop
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