Export Vector Displacement Maps for Maya from ZBrush, MudBox
Confused by the process for exporting vector displacements to render in Maya? You are not alone.
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Confused by the process for exporting vector displacements to render in Maya? You are not alone.
CONTINUE READING
Craig Barr demonstrates how it is possible to create custom vector displacement stamps for hard surface sculpting in Mudbox, by using any polygon modeler
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