Tag Archives: how to create a V-Ray XYZ World Point Position Pass using vray extra tex

Creating an XYZ World Point Position Pass Using the V-Ray Extra Tex in Maya

Brian Freisinger posts a little tutorial describing how to create an xyzWPP pass in Maya when rendering with V-Ray for Maya. The XYZ World Point Position Pass can be a useful tech pass when compositing, of which its most common use would be a relgihting scenario in NUKE or in After Effects using BlurryPixel’s Pixel Cloud plugin
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