Creating a Luminance Depth Pass/Depth of Field in Maya
Marc Russo with a method for creating depth of field render in Maya by setting up an old-school luminance layer that can be used to render a pass for a depth of field blur in
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Marc Russo with a method for creating depth of field render in Maya by setting up an old-school luminance layer that can be used to render a pass for a depth of field blur in
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A basic tutorial for Maya defining the attributes of the Depth of Field controls for a camera setup in Autodesk Maya from friend of the site Stuart Christensen. “This super simple tutorial about camera Depth
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