Applying Motion Capture Data to Custom Rigs in Maya
A simple walkthrough showing how to apply motion capture data to characters that may already be rigged.
CONTINUE READING
A simple walkthrough showing how to apply motion capture data to characters that may already be rigged.
CONTINUE READING
Research and Development at Filmakademie have recently updated their Facial Animation Toolset for Maya 2012. The latest version provides support for Maya 2012 32 and 64 bit versions along with increased performance, stability and introduces
CONTINUE READING