Topology for Animation, Modeling a Head in Maya
James Taylor walks through creating and modeling a head and face which focuses on using proper topology for that will assist in character animation in Maya.
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James Taylor walks through creating and modeling a head and face which focuses on using proper topology for that will assist in character animation in Maya.
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Digital Animation Herts Uni UK with a really great tutorial on creating a head in Maya from modeling, UV’s, Texture, detailing in Mudbox and rendering – a very complete series! Maya head modelling tutorial stage
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