Puppeteer Lounge Announces Skin Simulation Live Webinar Event
Puppeteer Lounge has a new LIVE Webinar Event for creating better skin simulations for characters.
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Puppeteer Lounge has a new LIVE Webinar Event for creating better skin simulations for characters.
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Alex Twigg walks through the process of creating a bat or dragon type wing in Autodesk Maya and shows how to use nCloth dynamics for the stretched wing membranes and giving them some realistic dynamic and secondary animation.
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