Create an Object at the Average Position of a Selection in Maya
Object to Average Position is a handy tool for Maya that will allow you to create an object at the average position based on objects or component selections
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Object to Average Position is a handy tool for Maya that will allow you to create an object at the average position based on objects or component selections
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A look at the Maya pointOnCurveInfo Node from Zeth Willie who shows how to use the pointOnCurveInfo Node in maya to attach objects to a curve, something that is pretty useful in a rigging situation.
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