Watch Maya’s New Shape Authoring Workflow
Trevor Adams Principal User Experience Designer Autodesk shows off the new tools for Maya pose space deformations and Blend shapes.
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Trevor Adams Principal User Experience Designer Autodesk shows off the new tools for Maya pose space deformations and Blend shapes.
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Daniel Lima shares a tool that he has been working on for more than a year, in his spare time. Sculpt Inbetween Manager will allow you to bake pose space deformation, mirror targets, and edit their deltas, essentially administrating in-between poses and their attributes.
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