When and Why to Use “If Name Equals Main” in Maya Scripts
Chris Zurbrigg posts a short look at the if __name__ == “__main__” in Python, what it means, and how it can be used in Maya scripting.
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Chris Zurbrigg posts a short look at the if __name__ == “__main__” in Python, what it means, and how it can be used in Maya scripting.
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A look at how to load and run python plugins in Maya, by covering the basic structure of a Python plugin providing some information as to what Maya will be looking for in a python script.
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