Animating a Ribbon in Maya Using Nested Deformers
Lewis Pickston shows a simple technique for getting control over animating a ribbon through the use of stacked deformers in Maya.
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Lewis Pickston shows a simple technique for getting control over animating a ribbon through the use of stacked deformers in Maya.
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Former Biowarian Kiaran Ritchie shares his Maya Ribbon Mesh Generator which will create a ribbon shaped mesh that follows the contours of an arbitrary input curve… and here is the key… without flipping. Check out
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