Morteza Ahmadi Previews a DynaMesh Like Tool for Maya
Work with Maya native sculpting tools with a Zbrush Dynamesh like workflow.
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Work with Maya native sculpting tools with a Zbrush Dynamesh like workflow.
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Andrew Camenisch, the product manager for Maya’s 3D Modeling Workflows shows off some prototype modeling tools that will take 3D Modeling into the future.
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Use Maya’s sculpting tools to create clothing wrinkles & creases and bake those to a normal map.
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Maya 2016 offers some great new features including a new look development environment, delta mush deformer, and parallel rig evaluation system.
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