Landscape Modeling With Maya’s Motion Graphics Toolkit
Alex Cheparev explores using the MASH tools in Maya, for building landscape scenes, distributing grass and rocks on a terrain.
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Alex Cheparev explores using the MASH tools in Maya, for building landscape scenes, distributing grass and rocks on a terrain.
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Our old friend Stuart Christensen returns with a look at creating terrain topology using displacements in Autodesk Maya with 8bit and 16 bit Photoshop images. When you need “accurate” terrain of a specific location you
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