Creating Character Wrinkle Maps in Maya Using Multiple Displacements
Set up multiple displacement maps in Maya for creating convincing wrinkle maps driven and triggered by various blend shapes.
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Set up multiple displacement maps in Maya for creating convincing wrinkle maps driven and triggered by various blend shapes.
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Jason Gorman with a demonstration of how to use Autodesk Mudbox for sculpting a low resolution model from Autodesk Maya, and saving the result as a displacement map for use in Maya. Jason Gorman writes:
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