Change Environmental Reflections in Post by Using 3 Simple Passes
Chital Gazdar shows how you can change the environmental reflections of a render in compositing, by creating 3 simple render passes.
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Chital Gazdar shows how you can change the environmental reflections of a render in compositing, by creating 3 simple render passes.
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James Whiffin takes an extensive look at integrating Rendered elements from a Scene in Autodesk Maya, that will reflect and refract live action footage in the final composite which will be in Nuke, showing how to break the Maya scene out into the various render passes that will be needed for compositing.
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