Friend of the site Quba Michalski provides his view on creating an efficient method for disintegrating a 3D layer from After Effects into particles, in this case using Trapcode Particular. This tutorial is geared towards finding the most optimized solution which in turn will equate to faster renders. Watch the tutorial on QubaHQ.
“In this long-delayed tutorial I will show you an efficient method for disintegrating/dispersing a 3D layer into particles. The method shown here has been optimized to produce maximum amount of particles at lowest computing cost (more stuff flying around, faster renders).”