Duncan Brinsmead with a post on creating an underwater bubble trail similar to something that might be created from a submarine or torpedo using Maya’s Fluid Dynamics. The bubble trail itself is a single fluid node in Maya which is rendered as a shadow volume and a surface mesh as well. Duncan Brinsmead Also provides the Maya file for download, dissection, and tryout, so check out the post on Creating a Torpedo Bubble Trial in Maya using Fluids here.

Duncan Brinsmead writes: This animation was created using Maya Fluids. The torpedo bubble trail is a single fluid node which is rendered both as a shadowed volume and a surface mesh. The mesh is transparent with specular highlights to simulate large bubbles, while the volume simulates fine bubbles.