Seneca College instructor Joe Raasch shares a look at techniques for creating your own Lat-Long “budget” High Dynamic Range Images that can be used as an Image Base Lighting or Light Dome in Maya or any other 3D Application.

This video shows techniques that you can use with a entry level Canon DSLR with a tripod and a chrome sphere

This actually covers how to create two HDR’s, using one convolved blurry image that can be used for a final gather solution that will provide smoother results, and another high resolution HDR that can be used for sharp reflections.

Joe shows how to create HDR’s on a budget, and his example uses an entry level DSLR, a tripod and a reflective chrome sphere taking bracketed exposures and merging them into Photoshop to create the HDR and then uses NUKE to unwrap and remove artifacts, and then brings them in Maya to set up the render.