Category Archives: houdini

Creating Mystify Screensaver Effect in SideFX Houdini

Tweet Mathew Foscarini shows how to create repeating geometric shapes in SideFX Houdini, much similar to some popular screensavers. Mathew uses particles in Houdini to draw the geometric lines for the screensaver effect. Mathew Foscarini writes: In this tutorial I’ll demonstrate how to use particles to create lines that bounce around in different colors. Reproducing [...]

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Creating Dashed Lines In Sidefx Houdini

Tweet Mathew Foscarini posts a short tutorial on creating dashed lines patterns in Houdini.

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Creating Asteroids by Instancing in Houdini

Tweet Ryan DowlingSoka steps up with a tutorial for Houdini and shows how to create an asteroid field by means of instancing in Houdini. Ryan DowlingSoka writes: This is a tutorial for instancing in Houdini. We will be creating an asteroid field to show some of the attributes you can use on a set of points [...]

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Creating & Rendering Crowd Simulations in Houdini

Tweet Matt Fournier shows how to use point instancing to render out crowd simulations in Houdini in this part one of two tutorial for creating crowd simulations in Houdini. Matt writes on his tutorial: “This is a basic crown simulation for Houdini using motion capture animation. I show you how to use point instancing to [...]

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Expressions in Houdini for Beginners

Tweet Matt Fournier takes an introductory look at writing expressions in Houdini in an effort to help new users get started with Houdini Expressions. Matt covers using expression to create organic shapes and patterns mimicking nature, as well as adding some animation to the scene. Matt Fournier notes on his totorial: “This is an introduction [...]

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import tracking data into houdini 10

Tweet Al Curatolo takes us through this Houdini 10 tutorial on importing matchmove / tracking data and how to set up images in the viewport for rotoscoping. Houdini Tutorial – import tracking data into Houdini 10 from Al Curatolo on Vimeo. “This video demonstrates the import process for matchmoving data as well as how to [...]

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create a “chuck close” effect using houdini

Tweet This is a pretty cool Houdini tutorial on a couple of levels,  On of the levels is that Chuck Close has been one of my favourite artists since I can remember! Adam Swaab shows how to create the Chuck Close recursive image effect that seeped into the artists work in his later years. This [...]

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houdini prman point based tools

Tweet In this video Alejandro Echeverry shows a series of Digital Assets developed to use the Point Based Illumination methods of Prman inside Houdini. Houdini-Prman Point Based Tools from Alejandro Echeverry on Vimeo.

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getting started with houdini

Tweet Two new videos from Go Procedural geared to be a Houdini quick start, The first deals with modeling tools, fracturing tools, and dynamics, and the second covers Houdini’s node based procedural workflow. Great stuff. “In this lesson you will explore a variety of modeling tools as well as tools for fracturing your objects using [...]

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houdini attribute transfer tutorial

Tweet Peter Quint again with a short pair of tutorials for Houdini looking at the Attribute Transfer SOP. This first part explains the different ways in which this powerful node can be used, in the second part we look at a practical applicaton – making tyre tracks in sand. Attribute Transfer I from Peter Quint [...]

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