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Category Archives: maya modeling tutorials
using maya entertainment creation suite in your pipeline
This is a great little two-parter going from maya to mudbox and back again, rendering multiple rendering passes with mental ray and compositing those passes in toxic…er, maya composite afterwards. There are some great tips here on maya / mental ray displacement settings, and a really good process for using multiple uv tiles to almost [...]
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making the green frog using maya
Massimo Righi shows us how he created the green frog using maya and NOT using zbrush in the process. How brash! If you are not familiar with Massimo’s work, you should really check out his site for some really impressive renders of animalia.
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modeling difficult objects of rotation in maya
Creative Crash’s hosting of Belyaev Andrey’s tutorial on how to model detailed objects of rotation… as in the tires above, or a detailed plastic soda bottle. Some interesting techniques to check out.
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duplicating geometry along a curve in maya