Tweet Chris Kroner walks through the process of creating a parametric bridge in Maya using Curves and Surfaces for a procedural tectonic model based on a single curve driver.
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Tweet Chris Kroner walks through the process of creating a parametric bridge in Maya using Curves and Surfaces for a procedural tectonic model based on a single curve driver.
Tweet Jason Gorman with a demonstration of how to use Autodesk Mudbox for sculpting a low resolution model from Autodesk Maya, and saving the result as a displacement map for use in Maya. Jason Gorman writes: This is a demonstration on how to use Autodesk Mudbox to sculpt a low resolution model from Maya (1 [...]
Tweet Abed Ibrahim with a quick little tutorial on creating a simple Puzzle scene in Autodesk Maya using curves, bevel plus and planar mapping – all simple stuff for what seems like a complex scene. Check out the Creating A Simple 3D Puzzle Scene In Maya Tutorial here. from the tutorial description: “In this quick [...]
Tweet Autodesk’s Cory Mogk with a pretty great look at creating pipes in Maya. Well, in actuality creating pipes is nothing new, however… Cory goes through creating a digital asset using Maya’s Assets and Containers to essentially create a flexible and completely portable pipe primitive… some really useful stuff here! Check out the post on [...]
Tweet Steven Roselle with a presentation that was done for the Austin GDC Online where he shares some tips and tricks when creating BlendShapes in Maya. Steven Roselle notes: “Have you ever needed to change a character’s face after you’ve already gone to the trouble to create the phonemes/expressions for animation? Check out this demo [...]
Tweet Matt Barr with a tutorial for Poly-Face where he shows an easy way to make simple hair in maya for characters using Maya hair systems. Check out the How to Make Easy Hair in Maya Tutorial here.
Tweet Some Maya modeling tips from Dennis Jensen from Poly-Face.com showing some things that will speed up your Maya modeling workflow and will make you a faster modeler. For more great tutorials, be sure to check out Poly-Face.com. Dennis notes: “Modelling is one of the most important tools in the 3d ansernal. It is important [...]
Tweet Simply Maya takes a look at creating a Caster Wheel base in Maya using hard surface modeling techniques taking an otherwise complex shape and breaking it down for easy modeling. For more great Maya tutorials and community conversations, check out SimplyMaya.com!
Tweet Jonas Avrin shares a little technique for using Adobe Illustrator artwork of some custom text and shows the steps involved in creating 3D text in Maya using Maya Bevel Plus and Curve Fillet. Check out the Maya Bevel Plus and Curve Fillet Tutorial on How to Turn Custom Text to Realistic Metallic Objects in [...]
Tweet BraveRabbit posts polyScatter for Maya, a script he recently wrote to distribute objects across a surface. This looks to be a well implemented and thought out Scattering script for Maya with some great results! Check out the post on polyScatter for Maya at BraveRabbit’s Blog. BraveRabbit notes: “yes, I am aware of the fact [...]