3DWolf shows how to create a glass Dropper Bottle packshot with simple modeling and rendering techniques in Maya and Arnold.
This new tutorial from Hitesh Chauhan (3DWolf) shows how to model, light, and render a glass dropper bottle with Maya and Arnold.
The tutorial shows how to model against a reference image and create basic shaders that pay off in the final packshot render.
About 3D Wolf.
Hitesh Chauhan’s channel, 3DWolf, creates game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine, etc.