Using C4D’s MultiShader to Create a Video Wall
how to place different textures on objects inside a Cloner Objects via using the MoGraph MultiShader
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how to place different textures on objects inside a Cloner Objects via using the MoGraph MultiShader
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Douwe walks through creating a sequential time offset for animated textures in cinema 4D by way of the Mograph Multishader using a Formula Effector that provides some precise control over the motion.
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