Holy crap! are you kidding me?! This is a realtime computation of dense optical flow, and even though the image is fairly low, I can’t believe they are able to do it at all. The color encodes the direction of moving pixels, and intensity their speed. Implemented using CUDA, running on a single GeForce 8800 GTX. Visit gpuvision for more videos and binaries.
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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