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3D

indigo renderer reaches 2.2

By January 20, 2010No Comments

Indigo renderer recently updated to 2.2 making some serious performance gains in the update. In fact, the indigo renderer website is emblazoned with a tiny simple slogan…”Indigo 2.2. 100% Faster”. Indigo renderer has always been about the accurate simulation of light, incorporating methods such as Metropolis Light Transport, Spectral light calculus, and virtual camera model to achieve the most physical representation possible.

Early versions of the Indigo renderer was a free affair up until the release of version 2.0 when it flowered into a commercial product with a price point of roughly $400.00. Indigo remains a stand alone application, this is not an integrated third party renderer that you can use inside maya or 3ds max, indigo provides exporters for popular 3D applications where you are able to export indigo scene data formats as IGS. The interface has always been simple, and indigo is provided for windows 32/64, linux 32/64 and osx platforms with the render quality proving stunning using a downloadable demo, and sample files.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.