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bullet physics 2.76

By March 1, 2010No Comments

The new Bullet 2.76 SDK includes several new features and improvements. The new btInternalEdgeUtility avoid collisions against internal edges for smooth sliding along a triangle mesh. The cross-platform cmake build system support is improved and preparations are made towards upcoming OpenCL GPU acceleration for Bullet 3.x. For download of Bullet,  the new Maya Dynamica plugin and further information see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=18&t=4779

Bullet Physics is a professional open source (C++) collision detection, rigid body and soft body dynamics library. The library is free for commercial use under the ZLib license. Bullet is available for all major platforms including PS3, XBox 360, Wii, PC, Linux, Mac OSX and iPhone.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.