Eric Mootz demonstrates how to create what he calls “photonic explosions” in softimage using ICE , fluids and point clouds – super sweet!
emFluid3+emRPC Tutorial – Making some “Photonic Explosions” from Eric Mootz on Vimeo.
— emFluid3 + emRPC Tutorial —
The following things are demonstrated and/or explained in this tutorial:
1) create an emFluid3 setup for a “photonic explosion” using heat and velocity data that is emitted from polygon meshes.
2) create an emRPC setup to render 7.300.000 particles.
3) a quick Fx Tree for the final touch.
Note: in this tutorial is shown how to create the entire setup (from scratch) to animate and render particles with the “look & feel” of the “Cuddly Photonic Explosions” animation from the emRPC web page:
http://www.mootzoid.com/html/XsiCorner/emRenderPointCloud.html
followed up to setting Cell Size to 2 in the Fluid Solver, but I still get the mushroom effect, not the ‘lava lamp’ effect. Checked all other settings in tutorial and can’t find anything else wrong. Any ideas