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mental ray vector displacement shader for mudbox

By April 8, 2010No Comments

Displacing an ear on a low poly mesh… pppft, we all know that is not possible so why b… oh wait, thats right you can with vector displacements. Vector Displacements you say? Wayne Robson is back again showing off his Mental Ray Vector Displacement Shader for Mudbox. Right now it supports both 3d max and Maya (Softimge / XSI Support is pending and should be added soon) with a verified working Mac Maya version in the pipe. Download it and try it out on your own ear.

Mental Ray Vector Displacement Shader from Wayne Robson on Vimeo.

Detials on install and usage for my custom mental ray shader for mudbox vector displacement maps

It is available from psycho core software (for free) at:

www.PsychoCore.com

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.