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e-on announces vue 9

By July 29, 2010No Comments

At the Siggraph show, E-on took the opportunity to announce and preview some of the features of Vue 9. Capitalizing on breakthrough technologies introduced in previous versions, Vue 9 will also deliver a number of important new features such as:

  • EcoSystem 4: dramatically reduced flickering, optimized rendering and memory management for Dynamic EcoSystems, and more…
  • Relighting: to instantly adjust the lighting of the scene after the render completes, lights can be turned on and off, colors can be changed, all in real-time!
  • HDR Multi-Pass Rendering,
  • HyperBlob Technology: convert HyperTextured MetaBlobs to polygon objects with user defined LOD – ideal for the creation of extremely rich and detailed rock formations,
  • Improved Terrain Editor: new Decal and Smear brushes, automatic Terrain Retopology, Sculpting and Painting masks, Terrain Canvas extension, Contextual brushes, custom terrain brushes…
  • Custom Interfaces: Create simplified high-level controls and access these controls directly from the material editor, the terrain editor or the object editors!
  • Interactive Network Rendering,
  • Auto Saving and Scene Snapshots: this unique and innovative technology automatically saves the scenes in the background, while working, without slowing the user down in his flow!
  • And much more (Rocky Mountains fractals, Inverse Kinematics, Cloud Radiosity, Real-World units, Catmull-Clark subdivision, improved texture management, native Cocoa, new interface design, …)

The entire Vue 9 product line, including products for 3D Artists, and products for 3D Enthusiasts, is scheduled for release Q4 2010.

More information on the full Vue product line

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.