Adam Guzowski from EverMotion does a little review of PullDownIt, a brand new dynamics solver for Autodesk Maya and Max which allows for the creation of fractures as well as massive rigid bodies simulations. Thinkinetic has always been boasting PullDownIt’s speed at doing solves, here Adam puts it through the test running the same simulation with various other dynamic solvers.
Pulldownit review by Adam Guzowski from evermotion on Vimeo.